UI/UX Design Principles
Core principles deck for the module.
Spring semester · design + HTML/CSS + applied AI
Design thinking, then HTML and CSS, then building a real site — plus an applied AI project for social good.
Core principles deck for the module.
Countdown of ten standout UI/UX patterns.
Short reading on design fundamentals.
Find UI/UX principles in real apps and sites.
Class slides.
Class slides.
Class slides.
Class slides.
Seven gamification patterns for engaging UX.
Prompts to brainstorm an original app idea.
Quick rules for defining a target audience.
Blank storyboard for sketching user flows.
Design challenge: an NYC restaurant recommender.
Algorithm spec to power the NYC Eats project.
Brief and requirements for the research project.
Kickoff slides launching the research project.
Class slides.
Class slides.
Group check-in slides.
Sample finished pitch to model expectations.
Blank pitch deck students fill in.
Structured form for pitch-day feedback.
Guided peer critique worksheet.
Slides for the gallery walk session.
Re-scoping slides.
Final-prep slides before pitch day.
Extra pages students design for their pitch.
Closing slides reflecting on the portfolio.
Day-1 HTML slides covering structure and tags.
Day-2 HTML slides on richer page structure.
Quick reference for common HTML tags.
Intro CSS slides covering selectors and properties.
Slides explaining the CSS box model.
Slides introducing flexbox layout.
Quick reference for everyday CSS.
Project slides for building an end-to-end site.
Day-1 slides framing the AI-for-good project.
Day-2 slides building out the project.